#include "keyboard.h" #include "conf.h" #include "platform.h" #include "../generic/wrappers.c" long lens_get_focus_pos() { static long v=MAX_DIST; return (kbd_is_key_pressed(KEY_SHOOT_HALF) || state_kbd_script_run || shooting_get_common_focus_mode())?v=_GetFocusLensSubjectDistance():v; // return _GetFocusLensSubjectDistance(); } long lens_get_focus_pos_from_lens() { static long v=MAX_DIST; return (kbd_is_key_pressed(KEY_SHOOT_HALF) || state_kbd_script_run || shooting_get_common_focus_mode())?v=_GetFocusLensSubjectDistanceFromLens():v; } long lens_get_target_distance() { static long v=MAX_DIST; return (kbd_is_key_pressed(KEY_SHOOT_HALF) || state_kbd_script_run || shooting_get_common_focus_mode())?v=_GetCurrentTargetDistance():v; // return _GetCurrentTargetDistance(); }