@include "base.fgd" @SolidClass base(Trigger) = func_wareroom : "Delimits an independant room for use with Garry Ware." [ minplayers(integer) : "Min Players" : 0 : "The minimum number of players recommended for this room." maxplayers(integer) : "Max Players" : 0 : "The maximum number of players recommended for this room." ] @PointClass size(-4 -4 -4, 4 4 4) = gmod_warelocation : "A target location where entities may spawn in Garry Ware minigames." [ targetname(target_source) : "Group" : : "The group this location is part of." ]